Archive for the ‘Customer Experience’ Category

iPad Teardown: An Engineering Design Perspective

September 3rd, 2010

A Solutions Icon-o-Cast

By now you’ve seen technology-focused teardowns of the Apple iPad, but have you seen the insides through the eyes of a product design engineer? (more…)

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Thought for Food: LUNAR’s DIY Food Container Design Contest at the IDSA International Conference

July 26th, 2010

Calling all students attending the 2010 IDSA International Conference in Portland, OR: you’ve got a chance to win your very own fully loaded 64GB 3G iPad! Show us your creative chops. (more…)

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No Touching – Icon-o-Cast video

July 20th, 2010

A Connections Icon-o-Cast

Our devices know which way we’re moving and how dark it is outside. They look us in the face with cameras while we’re tweeting away. (more…)

One Word at a Time

July 14th, 2010

LUNAR recently helped design the Intel Reader, a device that helps blind, low vision and dyslexic people read print more easily. (more…)

Koo Rocks: ICFF Round Up

May 25th, 2010

It’s been two weeks since the close of ICFF and our heads are still spinning. The unveiling went swimmingly, with the LUNAR team just as delighted with the reactions to our piece as the show goers were with Koo. We were tickled to see the smiles creep onto the faces of attendees as they saw the transformation from bassinet to rocker, and were thrilled to hear over and over “I want one!”

Koo at ICFF

Koo at ICFF

Koo at ICFF

When we had a spare moment to sneak away from the booth, these were some of the things we took in:

Koo at ICFF
Some nice debuts. Council has a nice breadth for their 4 young years, including the new Swarm piece from Mike+Maaike.

Koo at ICFF

Several rocking pieces, from rocking lawn lounger to a rocking bed. Is this some kind of recession/post-recession return to the womb?

Koo at ICFF

Molo is nicely expanding their unique collection of honeycomb cardboard furniture into lighting. We loved their cardboard house and the lamps displayed as clouds around it. Playful and attractive!

Koo at ICFF

Loved the Tom Dixon booth/ mini factory. Hats off to the effort of a well established designer pushing for local/ DIY manufacturing. Being able to see the assembly process, better understand the manufacturing process and even buy a product on the spot was quite new for a professional trade-show. But maybe I’m just a process geek!

Koo at ICFF

Anne Kyyro Quinn’s Bespoke acoustic wall panels: very crafty and stunning felt wall panels. Simple idea, beautiful result. Would love some of them in our upcoming new office!

Koo at ICFF

In general, lots of raw and crafty materials, many indigenous process and designer featured with very high quality and unique pieces.
We could not be happier with our first run at ICFF. Looking forward to next year! And since getting back to San Francisco, Koo has been getting overwhelmingly positive response. Bloggers, retailers and mommies everywhere are singing the praise of multifunctional baby gear that actually looks great.

Here’s what folks are saying:
Apartment Therapy
Notcot
Inhabitot
Design Milk

If you’d like to get updated with our progress on bringing Koo to the market, email talk@lunar.com to be put on our list.

LUNAR heads to ICFF. Presenting: KOO

May 13th, 2010

The first few months with your newborn are precious, (more…)

KIDP + LUNAR UX Design Workshop ‘10

March 16th, 2010

Public transportation. Sigh. While those hailing from Los Angeles would argue that “at least we have public transportation,” the rest of us have our fair share of gripes with the system here in San Francisco. (more…)

The Importance of Facial Features

March 4th, 2010

The tactile controls of an electronic, interactive product — buttons, dials and even the “off” switch — form its most recognizable aspects, or “facial features.” Choosing which controls to use and how they appear has an enormous impact on the impact the product makes on first impression. (more…)

3D CSS FTW!

December 22nd, 2009

Now that we can hack 3D in lowly web technology, (more…)

Extraordinary Manufacturing for Ordinary People

November 2nd, 2009

Most Star Trek fans are aware of starship replicator machines that “fabricate” food, water, uniforms, and even spare parts by rearranging subatomic particles into the desired end-product. (more…)

Let’s get physical

September 23rd, 2009

Speaking at the upcoming IDSA National Conference in Miami Sept. 23-26, LUNAR’s Director of Interaction Design, Gretchen Anderson, will discuss the role of “facial features” in product design. (more…)

Odosketch

September 10th, 2009

Odosketch is an on-line sketching GUI created by Odopod, a digital agency, that lets you create drawings in a nice pastel watercolor style. (more…)

Collaboration and space

September 1st, 2009

I love the old Caterpillar ads that used to say, “we shape our environment and from there it shapes us.” (more…)

John Bond: License to Storytelling

July 31st, 2009

New ideas present an interesting challenge: how do you describe something that doesn’t exist yet and is a change from what people are accustomed to seeing? Sketching, models and visualizations are all tools that designers use to communicate ideas, yet they often don’t express a key variable – time. (more…)

Evolutionary, but not revolutionary: T-Mobile’s myTouch 3G

July 29th, 2009

The myTouch 3G can’t escape comparisons to the iPhone, but to be fair, it’s not a bad evolution. For those who can’t afford an iPhone, or those who are still seeking the “iPhone for Business” myTouch has some interesting characteristics. (more…)