By now you’ve seen technology-focused teardowns of the Apple iPad, but have you seen the insides through the eyes of a product design engineer? (more…)
Calling all students attending the 2010 IDSA International Conference in Portland, OR: you’ve got a chance to win your very own fully loaded 64GB 3G iPad! Show us your creative chops. (more…)
It’s been two weeks since the close of ICFF and our heads are still spinning. The unveiling went swimmingly, with the LUNAR team just as delighted with the reactions to our piece as the show goers were with Koo. We were tickled to see the smiles creep onto the faces of attendees as they saw the transformation from bassinet to rocker, and were thrilled to hear over and over “I want one!”
When we had a spare moment to sneak away from the booth, these were some of the things we took in:
Some nice debuts. Council has a nice breadth for their 4 young years, including the new Swarm piece from Mike+Maaike.
Several rocking pieces, from rocking lawn lounger to a rocking bed. Is this some kind of recession/post-recession return to the womb?
Molo is nicely expanding their unique collection of honeycomb cardboard furniture into lighting. We loved their cardboard house and the lamps displayed as clouds around it. Playful and attractive!
Loved the Tom Dixon booth/ mini factory. Hats off to the effort of a well established designer pushing for local/ DIY manufacturing. Being able to see the assembly process, better understand the manufacturing process and even buy a product on the spot was quite new for a professional trade-show. But maybe I’m just a process geek!
Anne Kyyro Quinn’s Bespoke acoustic wall panels: very crafty and stunning felt wall panels. Simple idea, beautiful result. Would love some of them in our upcoming new office!
In general, lots of raw and crafty materials, many indigenous process and designer featured with very high quality and unique pieces.
We could not be happier with our first run at ICFF. Looking forward to next year! And since getting back to San Francisco, Koo has been getting overwhelmingly positive response. Bloggers, retailers and mommies everywhere are singing the praise of multifunctional baby gear that actually looks great.
Public transportation. Sigh. While those hailing from Los Angeles would argue that “at least we have public transportation,” the rest of us have our fair share of gripes with the system here in San Francisco. (more…)
The tactile controls of an electronic, interactive product — buttons, dials and even the “off” switch — form its most recognizable aspects, or “facial features.” Choosing which controls to use and how they appear has an enormous impact on the impact the product makes on first impression. (more…)
Most Star Trek fans are aware of starship replicator machines that “fabricate” food, water, uniforms, and even spare parts by rearranging subatomic particles into the desired end-product. (more…)
Speaking at the upcoming IDSA National Conference in Miami Sept. 23-26, LUNAR’s Director of Interaction Design, Gretchen Anderson, will discuss the role of “facial features” in product design. (more…)
New ideas present an interesting challenge: how do you describe something that doesn’t exist yet and is a change from what people are accustomed to seeing? Sketching, models and visualizations are all tools that designers use to communicate ideas, yet they often don’t express a key variable – time. (more…)
The myTouch 3G can’t escape comparisons to the iPhone, but to be fair, it’s not a bad evolution. For those who can’t afford an iPhone, or those who are still seeking the “iPhone for Business” myTouch has some interesting characteristics. (more…)