Speaking at the upcoming IDSA National Conference in Miami Sept. 23-26, LUNAR’s Director of Interaction Design, Gretchen Anderson, will discuss the role of “facial features” in product design.
The tactile controls of an electronic, interactive product form its most recognizable aspects, or “facial features.” Choosing which controls to use and how they appear has an enormous impact on the impact the product makes on first impression. The process of deciding on your product’s “facial features” is tricky; a team must collaborate closely across multiple disciplines to determine what controls are needed, how they should appear and how they relate to the product’s form. Brought to life by two specific case studies, the Gretchen will demonstrate best practices for integrating interaction designers, industrial designers and engineers to make well-informed decisions about a product’s (inter)face. This session looks at how design teams can make sense of user research to inform the design of the user interface as well as the aesthetic expression. It will also look at how emerging interactive models (gesture, touch and voice) change the historical relationship of industrial and interaction design.