Archive for the ‘Tools’ Category

7 Years In: Lessons Learned as a Product Design Engineer

May 16th, 2011

I’ve been a mechanical engineer at Lunar for almost 7 years, as well as a project manager and the ME intern coordinator for a good portion of that time. I’ve had the opportunity to work with a number of interesting clients, coworkers, and products. They range from large corporations to small startups, hot-heads to introverts, consumer to medical to unclassifiable, parts as big as a monster truck wheel to those you can barely see. And since that magical summer of 2004, some things have continued to ring true. (more…)

Going solo

April 26th, 2011

Going solo is a term mountaineers use to describe climbing alone. In my presentation at the IDSA event at Long Beach State University, I will be using that term to describe design entrepreneurship. (more…)

Failure is always an option

March 21st, 2011

At LUNAR we solve difficult problems every single day. Nobody ever comes to us saying, “Hi, we have this really easy thing for you to do. It is totally straight forward and should be really simple.” As a result, we are constantly faced with challenges that nobody anywhere has ever surmounted. We often solve problems like these with prototyping, which in my opinion is by far the most important thing we do at LUNAR. (more…)

Resources for “facial features”

September 25th, 2009

Looking for more? Here are a few references from my talk at IDSA this week. Sources of insight and inspiration about interaction design, industrial design and physical controls. (more…)